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  • Defense (passive)

    • I wear resistance to physical attack. Defense of its own (DEF) is always increases. SLv6 St. donzel job change during learning

       

  • Purobogu

    • Offend by provoking an opponent. I turn to itself attack targets of interest. SLv4 MP10 Paladin career change after secret IV of provocation use

       

  • Guard

    • To prepare for the attack to take a defensive posture. I want to reduce the damage of the target. (3 minute time effect) learning SLv2 MP128 Paladin career change when

       

  • Resist (passive)

    • I wear a resistance to magic attacks. Magic resistance itself is always elevated. Learn SLv1 St. donzel job change during learning SLv2 Paladin career change when SLv3 secret III of McCaw (Lv260) use

       

  • Heel

    • Is given to the other party healing, heal wounds. I want to recover the target's HP. Learn SLv1 MP60 St. donzel career change when (recovery amount guideline MATK + 200)

       

  • Gloria

    • I will strengthen the arms of his own in the blessing of the gods. A certain period of time, attack force against the darkness attribute rises. (5 minutes time effect) learning SLv1 MP88 St. donzel career change when 1.25 times if about 1.5 times damage is given, were subjected to others for the enemy of darkness ※ attribute

       

  • Parry (passive)

    • I get the technology parry enemy attacks. I reduce a chance physical damage. Reduce rate increases to be equipped with a sword. Learn SLv1 Paladin career change when SLv2 book II of parry (Lv200) use SLv3 Quest [skill acquisition trial!] (Lv260) clear

       

  • Devotional

    • Escort surgery of St. knight to protect the fellow. Invalidates the target range in combat went, around attack, to protect the fellow. ※ Pets are effective. (10 minutes time effect) learning SLv1 MP32 Paladin career change when SLv2 MP48 savvy II of devotion (Lv240) (11 minutes time effect) use it does not effect the occurrence itself ※ probability

       

  • Guardian (ambient attack)

    • Technique to attack the enemy of all hostile. To perform non-attribute attack to target, causing direct their hostility to itself. Power changes at HP currently. (Upon activation, HP consumption) HP2% SLV1 MP50 current law [surgery guardian] Quest (Lv160) clear (HP × 0.11 currently) ※ damage calculation = {(ATK + STR) × 4- enemy DEF} × attribute values} + HP2% SLv2 MP70 current quest [skill acquisition trial!] (Lv200) clear (HP × 0.16 currently) ※ damage calculation = {(ATK + STR) × 4.2- enemy DEF} × attribute values} +

      • Enemy during cure even (purple aura) transmembrane portion of the formula for HP currently, to (defense ignored)

      • Damage is reduced as given in × 0.8 in the case of × 0.9,3 body target in the case of two-body target

         

  • Stamper ring (passive)

    • Tricks to swipe the opponent while parry the attack. Upon activation of Parry, I want to state stun their opponents with a high probability. Success rate is reduced to the boss. SLv1 Quest [skill acquisition trial!] (Lv160) clear ※ damage When equipped the critical damage dependent shield, twice counterattack power

       

  • Fortis

    • Abjuration against all attacks. Only a short period of time, resistance to all attributes increase. Hate growth rate, Devotional trigger rate increases. SLv1 MP12 Quest [skill acquisition trial!] (Lv180) (30 seconds time effect) clear slv2 MP18 (LV200) brave Guardian II (60 seconds time effect) use SLv3 MP? (Lv300) patron III brave use (duration 2 minute) HP increased consumption during use, if you use the PT decrease in avoidance ※ attribute defense is dependent on the value of VIT

       

  • Heel boost (passive)

    • When you obtain a recovery magic, tricks to increase the effect. When receiving a recovery magic, such as the heel, and increases the effect. Effect increases as VIT is high. SLv1 Quest [skill acquisition trial!] (Lv180) clear SLv2 healing [surgery] Holy Knight Quest (Lv300) clear

       

  • Divine Aura

    • Technique to collect hostility by wearing a mighty aura. During effect, maximum HP · HP natural recovery Hate-value ratio reduce or Parry incidence is increased. SLv1 MP224 Quest [skill acquisition trial!] (Lv220) Clear (4 minutes time effect, 2 minutes ※ fatigue during fatigue state, natural recovery amount decreases after the end)

       

  • Rage Force (passive)

    • Technology that uses the power of its own hostility that was collected. Damage depending on the amount of hate that has accumulated, giving increases. SLv1 Quest [skill acquisition trial!] (Lv220) clear SLv2 secret II of hostility application (Lv260) use

       

  • Shield Mastery (passive)

    • Defense technology using a shield. When equipped with a shield, (trigger percentage) increases the effect of stamper ring and Parry, to disable the damage in rare cases. SLv1 Quest [skill acquisition trial!] (Lv240) clear slv2 (Lv280) savvy II of Holy Knights use there is also the effect ※ decoration equipment frame. Maximum HP also increases only when equipped in additional equipment frame.

       

  • Order pane

    • To protect the fellow with Ting himself. his subject to some percentage of the damage the subject has received. Mitigating effect to use in their own. SLv1 MP128 Quest [skill acquisition trial!] (Lv260) (30 seconds time effect) clear

       

  • Job Master (Passive)

    • Proof Unusual Holy Knights. Job bonus is improved. SLv1 [Paladin] The Ultimate Quest (Lv280) clear

       

  • Asupisusoru (passive)

    • Higi to reservoir holy light, creating a shield of light. Disabling the state or abnormal damage when triggered. Speed ​​of light Tamar to lose some being targeted. SLv1 [Aegis of glory] Quest (Lv320) clear

       

       

       

       

       

       

       

       

       

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