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  • Face (passive)

    • I increase the faith. I increase the maximum HP. Learn SLv3 bishop apprenticeship career change when (MaxHP + 700) SLv4 book IV of devotion (Lv260) use (MaxHP + 900)

       

  • Heal

    • Is given to the other party healing, heal wounds. I want to recover the target's HP. Learn SLv3 MP120 Bishop job change when (base value = (600 + MATK) × 2 = {recovery amount basic value + base value × random (0,1,2,3,4) ÷ 100} × Christa and (1 + Equipment correction))

       

  • Aegis

    • I get magic defense high holy forest. I will reduce the magic damage of the target. (5 minutes time effect magic resistance + 50%) learn SLv3 MP256 Bishop job change during

       

  • Holy Light

    • I attack purged with holy light. Light magic attack attribute. SLv2 MP72 [strengthening of holy light] Quest (Lv160) clear

       

  • Capacity (passive)

    • I get the knowledge to deal with large amounts of magic. Maximum MP itself rises. Learning (MaxMP +?%) SLv1 bishop apprentice career change when (MaxMP + about 20%) learn SLv2 Bishop job change during

       

  • Resurrection

    • Holy magic to revive the dead. During a period of time, the subject can be revived once even exhaustion. (Resurrected when, five minutes time?% Recovery effect of MaxHP) learning SLv1 MP320 bishop apprentice job change during SLv2 MP380 Quest [skill acquisition trial!] (Lv220) (resurrected when, 10 minutes time?% recovery effect of MaxHP) clear SLv3 MP440 Numerology III of resuscitation (Lv260) (resurrected when, 15 minutes time 70% recovery effect of MaxHP) use

       

  • Divine Breath

    • To give a blessing to the fellow, giving healing at all times. The fixed time recover HP and MP of all members PT. All status rises. (5 minutes time effect +2 HP · MP recovery all status every 3 seconds) learn SLv1 MP480 bishop apprentice job change during SLv2 MP600 blessing of the Gods II (LV200) +3 effect time HP · MP recovery status to all (every 3 seconds use 6 minutes)

       

  • Physical (passive)

    • Resist technology to some extent abnormal state. Probability of abnormal state may decrease slightly. SLv1 Bishop job change during learning

       

  • Purieru

    • The prayer, to enhance the magic. Maximum MP rises and (MATK) magic attack power. The effect on the PT members of the surrounding. (3 minute time effect MATK + about 8% MaxMP + about 8%) learn SLv1 MP128 Bishop job change during SLv2 MP192 Quest [skill acquisition trial!] (Lv160) (4 minutes time effect MATK + about 12% MaxMP + about 12%) clear SLv3 MP256 God Prayer III to (LV200) (5 minutes time effect MATK + about 16% MaxMP + about 16%) use SLv4 MP320 Quest [skill acquisition trial!] (Lv260) (6-minute time effect MATK + about 20% MaxMP + about 20%) clear

       

  • Nemesis (range attack)

    • Large magic that gives the judgment of God. I want to state at the same time a large number of abnormal attack and its surroundings subject. Incidence is reduced to the boss. SLv1 MP120 Quest [skill acquisition trial!] (Lv180) clear only when entrainment range type of abnormal state paralysis, stun, darkness, fire ※ abnormal state added ※ damage calculation = {(MATK × 9.5 -? enemy MDEF) + MATK × random (1,2,3,4,5,6,7,8,9) ÷ 100} × (such as 1 + + attribute magic power) (DEX256?), need casting time 0 seconds delay skills necessary ※ -? % (orDEX256?)

       

  • Sanctuary

    • Magic that generates a barrier to protect the fellow. When subjected to ambient, the range attack, reducing damage. It does not exert an effect and have been targeted directly. SLv1 MP100 HP10% Quest [skill acquisition trial!] (Lv180) (5 minutes time effect) clear SLv2 MP100 HP10% II sanctuary of the patron (Lv240) (5 minutes time effect) use SLv3 MP100 HP10% III sanctuary of the patron (Lv300) (5 minutes time effect) use ※ When using, not that you run out of steam by 10% consumption skills MaxHP When applied skills in the state of ※ HP0, restored and recovered in HP1

       

  • Risuparumio

    • Magic increase persistence by suppressing fatigue. I reduce the MP consumption of PT members. I also increase natural recovery a little bit. SLv1 MP256 Quest [skill acquisition trial!] (LV200) (4 minutes time effect consumption MP-30% natural recovery +?%) clear SLv2 MP384 Numerology II of fatigue mitigation (Lv280) natural recovery (consumption MP-40% + use? % 5 minutes duration)

       

  • Ribe Reishon

    • Magic to release the awesome power. I to double the bonus target job. When using to itself, it consumes a large HP. SLv1 MP1200 Quest [skill acquisition trial!] (Lv220) (10 minutes time effect) clear it when using the ※ itself, triggered not 50% consumption of HP MaxHP that said they 50% or less

       

  • Quick

    • Magic that allows you to shorten the delay. I want to reduce the skill delay of the entire PT.However the natural resilience of the MP is reduced. SLv1 MP744 + INT (INT value portion fixed) Quest [skill acquisition trial!] (Lv240) clear (skill delay -1 seconds MP natural recovery - (Display 2 minutes) 90 seconds time effect%??) slv2 MP774 + 512 + Lv [Setsuryaku surgery bishop] Quest (Lv300) - Clear (skill delay -2 seconds MP natural recovery? (Display 2 minutes) 90 seconds time effect%) and equipment applied to the ※ other positions, one of the pre-correction capability SSPD value / 2 is increased

       

  • Bright heel

    • Heal wounds by giving your opponent the more powerful healing. As well as to recover the target's HP to release also abnormal state. SLv1 MP300 Quest [skill acquisition trial!] (Lv260) clear (base value = 800 + MATK × 3 = {recovery amount basic value + base value × random (0,1,2,3,4) ÷ 100} × (1 + Christa correction and equipment))

       

  • Job Master (Passive)

    • Proof Unusual bishop. Job bonus is improved. SLv1 [Bishop] Ultimate Quest (Lv280) clear

       

  • Judgment (passive)

    • It is possible to accumulate the condemnation power over time. Power of some skills, increase the recovery effect by consuming condemnation force. SLv1 [the power of judgment a new] Quest (Lv320) clear , Nemesis (condemned force 25 consumption), Holy Bright heel and (heel recovery amount * (1 + condemned force / 100) condemned force% * 0.25 consumption): ※ effect subject Light

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