top of page

♥KingdomHeart♥
Iruna Online
-
Sword novices (passive)
-
Savvy of the sword. The significant increase in the critical damage when equipped with a sword. Attack speed is the lowest value. Learning (critical damage + 100%?) SLv1 Samurai career change when SLv2 swordsmanship Appendix II of exotic (Lv220) use (critical damage + 55%)
-
-
Parry (passive)
-
Technique that defense without having to stop the attack. To reduce it when it is damaged during the attack motion. Learn SLv1 Samurai career change when SLv2 secret II of closeout (Lv260) use
-
-
Issen
-
I kill the enemy with sharp one swing. I will give a higher than normal damage to the target. Critical is also generated. Learn SLv1 MP32 Samurai career change when SLv2 MP48 Quest [skill acquisition trial!] (Lv200) clear SLv3 MP64 Quest [skill acquisition trial!] (Lv240) clear
-
Damage calculation critical damage * 2.75 + fixed value (Lv * 6) SLv3:: SLv2 critical damage * 3 + fixed value (Lv * 7) part of ※ critical damage * n will damage one rarely
-
-
-
Tsubamegaeshi
-
Skills to fight back while avoiding attacks. Counterattack to disable the physical attacks that subsequently receive. Upon receiving the magic attack, and end up failing. Learn SLv1 MP80 Samurai job change during ※ fight back when, I stun the target with a probability
-
-
Eryu-tenhare
-
Powerful finishing move that ignores the burden of arms. Power is increased by the value of refining weapons. In probability, refining value decreases. SLv1 MP1 Samurai job change during learning
-
-
Bright and clean as a stainless mirror
-
Concentration that was sharpened. Short, CRT is increased according to the level of its own. This increase does not exceed the maximum value. (2 minutes time effect) learning SLv1 MP64 Samurai career change when SLv2 MP80 Quest [skill acquisition trial!] (Lv140) (4 minutes time effect) clear rise maximum value until 256Tasu status release level only ※ level equivalent
-
-
Imposing grandeur
-
Technique that makes the hostility towards The come forward. I turn to itself attack targets of interest. ATK increase when used in a target of the enemy. (About 1 minute ATK + 20% time effect) learning SLv1 MP50 Samurai career change when SLv2 MP70 Quest [skill acquisition trial!] (Lv140) (2 minutes duration effect ibid) clear
-
-
Superhuman strength turbulent God
-
Technique to amplify the power temporarily. Critical damage and physical power is increased. ... With the finishing touch to the effect during SLv1 MP160 Quest [skill acquisition trial!] (Lv160) (Exit 6 minutes Eryu-ten sunny use time effect, after the end of 30 seconds fatigue state) clear SLv2 MP240 scroll II of swordsmen (Lv240 ) ends in 6 minutes Eryu-ten sunny usage time (use effect, 30 seconds fatigue state) after completion of SLv3 MP320 Scrolls III of swordsmen (Lv260) ends at (time effect? Eryu-ten minute sunny Specifications, and fatigue after the end of state? seconds) (physical power + {(Lv-1 + STR + AGI) * 3} Critical Damage + 11%) finishing touch when used, it is the fatigue state ※ effect during but refining value does not decrease is ※ critical damage rise DEF · MDEF is reduced by Lv
-
-
Third Eye (Passive)
-
Technology insight into the weaknesses of the opponent. I will be able to penetrate a little defense force of the enemy. Physical power also increases slightly. SLv1 Quest [skill acquisition trial!] (Lv180) clear SLv2 esoteric book II of the Third Eye (Lv280) use (physical penetration + 20% physical power +200)
-
-
Shaking Mekkyaku
-
I forget the pain temporarily become the innocent. The damage later by accumulating damage. Effect to exit any excessive accumulation and MP shortage. SLv1 MP1 Quest [skill acquisition trial!] (Lv220) clear
-
-
Swoop (range attack)
-
Surgery sword to attack at the same time more than one at a time. I also generates monsters around, the coup de grace. SLv1 MP70 series of techniques I annihilation (Lv240) (effect end MP MP consumption is insufficient to 10 minutes skill triggered every time effect) use MP consumption does not vary with consumption MP = maximum MP * 0.05 target number ※ range upon activation
-
-
Katanatamashi (passive)
-
Mystery that it becomes integrated with the sword, raise the power of the blow. It usually attacks the sword when equipped, sword soul is accumulated in the avoidance, power of Issen-finishing touch is increased. SLv1 MP? Quest [skill acquisition trial!] (Lv?) clear
-
Increase or decrease of Katanatamashi gauge Katanatamashi gauge increase (normal attacks hit + 5%, attack avoidance + 5% of the enemy) Katanatamashi gauge decrease (-30% innocent use, -30% finishing touch use, -1% per second)
-
Power increase of Issen-finishing touch damage Katanatamashi gauge * 0.1% *: Issen finishing touch: (second largest truncation point) damage * Katanatamashi gauge * 0.1% at the time of use less than 30% ※ Katanatamashi gauge, Katanatamashi gauge damage and increase consumption without at the time of use 100% ※ Katanatamashi gauge, physical penetration + 30%
-
-
-
Innocent
-
It becomes innocently, to parry all attacks. When equipped with the sword, to disable a certain time damage by consuming Katanatamashi. SLv1 MP0 Quest [skill acquisition trial!] (Lv?) (consumption 3 seconds Damage invalid Katanatamashi gauge 30%) clear
-
-
Harakiri
-
The fall was seppuku in this place. SLv1 all MP etiquette manual I of seppuku (Lv240) (own HP becomes 0, pets return to the island) use
-
bottom of page